So, let's sink our collective teeth (flips game copy) into Vib Ribbon, and see what the fuss is about.Ĭaddy: (shows photos and gameplay of Vib Ribbon) Released in Japan in late 1999, and then in Europe and late 2000 (Seriously, only (shows flags of Japan and the EU) Japan and Europe? What's up with that?) Vib Ribbon was a unique experimental and extremely innovative rhythm game developed by (shows NanaOn-Sha logo) NananananananaOn-Sha, who had made (shows PtR cover) Parappa the Rapper and (shows UJL cover) Um Jammer Lammy on the PS1 straight before this game's release. After this particular game was recently released on the PS Store for Americans, what better time to talk about it? (silence) I thought not. Now, this video has been a long time coming, so I won't stall for a second more. and she sings (stock footage of fireworks plays while caption " happie bonfyre nite" written in Comic Sans MS appears, with Waltz of the Flowers being bass boosted in the end).Ĭaddy: Greetings and salutations my beautiful people, and welcome to the Caddicarus show, where I always have to do the dirty deed of deciding whether or not my game deserves to be slaughtered or salvaged. It's time for a Bonfire Night special on my channel that has nothing to do with Bonfire Night! So what about this? (holds a copy of Vib Ribbon) It's a wireframe rabbit doing loop-de-loops around a never-ending white line until she turns into a frog because she jumped through a spiky line instead of rolling through it. Caddy: Hmm, Halloween is over, so that can only mean one thing.